Saturday, May 29, 2010

Sokoban and Chests

Working on things like inventory can get very boring--there is lots of copying and pasting and keeping track of numbers--so I figured it was time to work on something fun for a change. No console-style role playing game is complete without the traditional sokoban block moving puzzle.

Working out the sokoban engine went as smoothly as planned. As a reward for solving the puzzle, a door is unlocked, giving access to the next new feature: chests. Chests add items to the inventory.

Here is some video footage of it in action:

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